PC

Batman – The Telltale Series


Batman – The Telltale Series

Publisher:

Telltale Games

Developer:

Telltale Games

Platform:

PC

About:

Batman: The Telltale Series is a 2016 episodic point-and-click graphic adventure video game developed and published by Telltale Games and distributed by Warner Bros. Interactive Entertainment under its DC Entertainment label. The game is based on Bob Kane and Bill Finger‘s Batman character, though not tied to any previous adaptation of the work in film or other media.

Review:

I’ve never played a game like this before and I had a ton of fun. It’s like an interactive book, or a choose your own adventure, almost. Some of your choices affect the outcome of the game and what can happen in later chapters.

The entire time I was playing I was sure I was making the wrong choices. My Batman was a bit idealistic. I also wanted to bang Catwoman and threw Harvey under the bus in the process. I’m tempted to play it again just to be nice to him cause I feel bad about it.

My one complaint with the game was that your choices didn’t change more. I wanted it to be a bit more complex, I wanted to see more differences. When the game was over I read all of the ways that things could have been different and they were all relatively similar.

I played on PC but it seems to be available on most platforms if you prefer to play it on a console. I didn’t have any issues with the controls, though, it did take getting used to and occasionally I would get distracted by what’s going on and fumble to press the right button quickly. Okay, it was a little awkward when it would go from keyboard controls to a mouse click, but it’s so forgiving that it didn’t really bother me.

I’m excited to try some more TellTale games and will definitely be picking up the next Batman: The Enemy Within. I’ve been told that my decisions from this game will affect it and I’m super excited about that.

4/5

Side note: The kissing sounds and animation were hilarious.

Advertisements

Delicious Emily: Message in a Bottle

Delicious Emily: Message in a Bottle

Publisher:

GameHouse

Developer:

GameHouse

Platform:

PC

About:

Enjoy an amazing story while you cook divine dishes in Italian kitchens!

Review:

The story in this started out pretty dark. Delicious Emily: Hopes and Fears ended with a donkey and postman showing up saying that he had a letter. Well DE: Message in a Bottle opens thirty years ago when Emily was three and she was spending time with her grandfather. Her grandmother has recently passed away and he’s depressed. The first five levels are pretty fast but end with the grandfather giving a three year old a goodbye letter and sailing off into a horrible storm. I got definite suicidal undertones and was really surprised at the dark tone. Eventually, meaning at the very end after the main story ended, you discover that wasn’t his intention, he was just storming off like a child and sulked for thirty years.

In this story we get to see more of Emily’s father’s family. They aren’t very pleasant, even after they learn their lessons. They bring stubborn to a whole new level, which I can easily understand, but isn’t very sympathetic. They also seem to bring out the worst in Emily’s dad.

All and all, story wise, I enjoyed this much more than DE: Hopes and Fears.

Game play things were slightly changed. You did not have a diamond to get on every level, which made this game easier than the rest. I did feel like you had to work harder to unlock things, though, and so I still had nineteen hours in to beat and unlock all achievements. Thankfully, I kept track of all the items and I don’t have to replay the game to get the final achievement like I’ll have to do with Hopes and Fears.

Message in a Bottle was a nice installment to the series, it expanded the family and history, though, Emily was not a very big part of the story. It set up some potential conflict for the next installment, so we’ll see what happens and if the rest of the family ever shows up again.

4/5