Video Games

Batman – The Telltale Series


Batman – The Telltale Series

Publisher:

Telltale Games

Developer:

Telltale Games

Platform:

PC

About:

Batman: The Telltale Series is a 2016 episodic point-and-click graphic adventure video game developed and published by Telltale Games and distributed by Warner Bros. Interactive Entertainment under its DC Entertainment label. The game is based on Bob Kane and Bill Finger‘s Batman character, though not tied to any previous adaptation of the work in film or other media.

Review:

I’ve never played a game like this before and I had a ton of fun. It’s like an interactive book, or a choose your own adventure, almost. Some of your choices affect the outcome of the game and what can happen in later chapters.

The entire time I was playing I was sure I was making the wrong choices. My Batman was a bit idealistic. I also wanted to bang Catwoman and threw Harvey under the bus in the process. I’m tempted to play it again just to be nice to him cause I feel bad about it.

My one complaint with the game was that your choices didn’t change more. I wanted it to be a bit more complex, I wanted to see more differences. When the game was over I read all of the ways that things could have been different and they were all relatively similar.

I played on PC but it seems to be available on most platforms if you prefer to play it on a console. I didn’t have any issues with the controls, though, it did take getting used to and occasionally I would get distracted by what’s going on and fumble to press the right button quickly. Okay, it was a little awkward when it would go from keyboard controls to a mouse click, but it’s so forgiving that it didn’t really bother me.

I’m excited to try some more TellTale games and will definitely be picking up the next Batman: The Enemy Within. I’ve been told that my decisions from this game will affect it and I’m super excited about that.

4/5

Side note: The kissing sounds and animation were hilarious.

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Delicious Emily: Message in a Bottle

Delicious Emily: Message in a Bottle

Publisher:

GameHouse

Developer:

GameHouse

Platform:

PC

About:

Enjoy an amazing story while you cook divine dishes in Italian kitchens!

Review:

The story in this started out pretty dark. Delicious Emily: Hopes and Fears ended with a donkey and postman showing up saying that he had a letter. Well DE: Message in a Bottle opens thirty years ago when Emily was three and she was spending time with her grandfather. Her grandmother has recently passed away and he’s depressed. The first five levels are pretty fast but end with the grandfather giving a three year old a goodbye letter and sailing off into a horrible storm. I got definite suicidal undertones and was really surprised at the dark tone. Eventually, meaning at the very end after the main story ended, you discover that wasn’t his intention, he was just storming off like a child and sulked for thirty years.

In this story we get to see more of Emily’s father’s family. They aren’t very pleasant, even after they learn their lessons. They bring stubborn to a whole new level, which I can easily understand, but isn’t very sympathetic. They also seem to bring out the worst in Emily’s dad.

All and all, story wise, I enjoyed this much more than DE: Hopes and Fears.

Game play things were slightly changed. You did not have a diamond to get on every level, which made this game easier than the rest. I did feel like you had to work harder to unlock things, though, and so I still had nineteen hours in to beat and unlock all achievements. Thankfully, I kept track of all the items and I don’t have to replay the game to get the final achievement like I’ll have to do with Hopes and Fears.

Message in a Bottle was a nice installment to the series, it expanded the family and history, though, Emily was not a very big part of the story. It set up some potential conflict for the next installment, so we’ll see what happens and if the rest of the family ever shows up again.

4/5

Delicious Emily: Hopes and Fears

Delicious Emily: Hopes and Fears

Publisher:

gamehouse

Developer:

RealNetworks

Platform:

PC

About:

When Paige succumbs to a mysterious illness, Patrick embarks in search of a cure. Join Emily and Patrick in the twelfth installment of the Delicious franchise as they face Emily’s Hopes & Fears.

Review:

The game starts off with Emily and Patrick having some issues with being parents. Well, mainly Patrick wanting to work on his motorcycle and do his thing but Emily wanting him to be more hands on with Paige. Patrick is all whiny and annoying and honestly bothered me through the whole game.

Once Paige gets sick instead of sticking around to be with his daughter in the hospital he decides that a special flower his grandfather wrote about will cure her and so he freaking leaves. Wtf?!? Emily had a couple moments where she was angry at him but she was entirely too forgiving for his fucked up behavior.

Of course he finds the flower and it ends up curing her, which bothered me even more. Modern medicine failed and a magical flower cured all while at the same time a father got to bail and go on a “heroes” journey. I think considerably less of Patrick after this game.

I was able to beat it in about 17 hours then spent 3 hours trying to get all the achievements. I’m still lacking two because I can’t find the one freaking item that I have not sold to someone and I’m going to have to create a spreadsheet and checklist to get it. I’m not in a rush to do that, though.

Style and gameplay are the same as previous games. There are 65 levels and 3 stars for each level. You’ve got side quests and mice to catch. It was fun, but I wasn’t a fan of the story.

3/5

Delicious Emily: Home Sweet Home

Delicious Emily: Home Sweet Home

Publisher:

gamehouse

Developer:

RealNetworks

Platform:

PC

About:

Discover Delicious – Emily’s Home Sweet Home and help the O’Malley’s fix up their dream house! After a warm welcome, some neighbors reveal a different nature. A turbulent time follows in which Emily and Patrick must go above and beyond to not have their house condemned. A house is a house, but can you help them make it home?

Review:

When I got my first kindle fire I ended up having some app credits, I can’t remember what drew me to the Delecious Emily games, probably getting to cook stuff and the similiarty to Facebook games I use to like, but I ended up really enjoying them. Recently I realized that they are showing up on Steam now so during a sale I picked up a couple. I haven’t done many game reviews, but I thought I might as well.

Home Sweet Home is the eleventh installment in the series. You do not need to have played the other games to enjoy this, even though it is a continuation of the story and characters. Emily and Patrick have Paige and have just bought their dream house and are fixing it up. They have to overcome obstiacals as they go, but you’re not missing anything if you are just jumping in now.

There are about 60 levels I want to say, each one has an objective, 3 stars, and a mouse to find. There are also side quests that are just an extreme objective for you to complete. The game is all about time management and organization, so I find it fun. You unlock new items, have to purchase upgrades, and I like the cute art style.

Honestly, they aren’t complicated games, but I find them relaxing and fun to play. It makes me happy that the series has been going on so long and I hope it continues.

4/5

Splatoon 2

My 10 Year Anniversary present from my husband

Splatoon 2

Publisher:

Nintendo

Developer:

Takaya Imamura

Platform:

Switch

About:

Splatoon 2 is a team-based third-person shooter video game developed and published by Nintendo for the Nintendo Switch. It is the sequel to the 2015 Wii U title Splatoon, and is playable by up to eight players in online four-versus-four matches.

Review:

This has been my most anticipated game in a long while. The original Splatoon was a huge surprise and I ended up loving it. I’m not sure if I’ve ever been so competitive while playing something online but I was literally screaming curse words at the TV.

At this point I’ve put in sixty plus hours in Splatoon 2 and I haven’t even ventured into the story mode. I spent the majority of my time playing Turf Wars then I discovered Salmon Run and things got obsessive. Salmon Run is not available at all times, which can be annoying, but I also think I ended up playing more because of it. For a while each time it was available I would login to play and get the two big bonuses. While playing Salmon Run you don’t level up, but you can make a killing money wise.

Turf Wars will always have my heart, though. I’ve really enjoyed the new maps and I wish some of the old maps that are available weren’t. I’m looking at you Moray Towers. The new weapons have been fun to try out, but the aerospray is and will always be my default weapon. It’s weaker than a lot of the other weapons, but it just lays down so much ink. I haven’t unlocked the gold aerospray yet, but I’m looking forward to it.

I’ve played Ranked Mode a few times and each time I do horrible. I don’t have the time or patience right now to really dedicate to getting good so I steer clear of it, for now. One day the kids will pretty much take care of themselves, so come Splatoon 4 or 5 I’m going to fuck some shit up!

So far the only part of Splatoon 2 that I dislike is the matchmaking. I would like to be able to team up with friends easier during Splatfests. Why do I need to have four people to do that? During regular Turf Wars you can check your friend list and join whoever is available, which is perfect. It’s also difficult to join friends in Salmon Run, they have to create a room and you join that way. Basically there’s too much planning and communication involved in playing together.

I’ve played docked and handheld, I’ve used joycons and the pro controller, and my preferred combo is docked with the Splatoon pro controller. My husband prefers using the joycons separate because he’s able to use the motion controls to turn. When I’m able to get into the groove I have a blast playing. When I’m not able to, I still have a blast playing, I just feel like a huge burden on my team.

I really love this game, I love the colors, I love the game play, I love everything! The fact that I still have story mode to beat makes me so happy because it means even after so many hours I’m nowhere near done.

4.5/5